(Credit: Visceral Games/EA)
If you want the best Dead Space 3 experience, it's nearly necessary to turn off the lights and crank up the sound. Do you ever think about where those bloodcurdling noises originate, though?
To get a better understanding of the scary sounds in Dead Space 3, The Creators Project went behind the scenes at Visceral Games, developer of DS3. It's a fascinating glimpse into the hard work that goes into creating those heart-pumping noises that many people may take for granted (or not really think about at all) when they're busy wiping out a pack of Necromorphs.
The squishy sounds of stomping on a fallen enemy might make you cringe, but the origins of that audio might make you chuckle. The gooey burst of gut-stomping comes fro
To ensure the best audio experience, a fear system controls the delivery of music and sound effects in DS3. As protagonist Isaac Clark moves around in a room, the fear system gauges the intensity of the situation based on the environment (a dark room or how many enemies he faces, for example) and intensifies the music accordingly.
Take a look at the video below for more insight into the sinister sounds of Dead Space 3.
by Christopher MacManus via CNET
Deathly din: How Dead Space 3 sounds are made
Reviewed by Ossama Hashim
on
February 06, 2013
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